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WEBGL_draw_instanced_base_vertex_base_instance interface

Definition

WebGL WEBGL_draw_instanced_base_vertex_base_instance Extension Draft Specification defines WEBGL_draw_instanced_base_vertex_base_instance

[Exposed=(Window,Worker), LegacyNoInterfaceObject]
interface WEBGL_draw_instanced_base_vertex_base_instance {
  undefined drawArraysInstancedBaseInstanceWEBGL(
      GLenum mode, GLint first, GLsizei count,
      GLsizei instanceCount, GLuint baseInstance);
  undefined drawElementsInstancedBaseVertexBaseInstanceWEBGL(
      GLenum mode, GLsizei count, GLenum type, GLintptr offset,
      GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
};