Definition
WebGL WEBGL_multi_draw Extension Specification defines WEBGL_multi_draw
[Exposed=(Window,Worker), LegacyNoInterfaceObject]
interface WEBGL_multi_draw {
undefined multiDrawArraysWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLint>) firstsList, unsigned long long firstsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) countsList, unsigned long long countsOffset,
GLsizei drawcount);
undefined multiDrawElementsWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLsizei>) countsList, unsigned long long countsOffset,
GLenum type,
([AllowShared] Int32Array or sequence<GLsizei>) offsetsList, unsigned long long offsetsOffset,
GLsizei drawcount);
undefined multiDrawArraysInstancedWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLint>) firstsList, unsigned long long firstsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) countsList, unsigned long long countsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) instanceCountsList, unsigned long long instanceCountsOffset,
GLsizei drawcount);
undefined multiDrawElementsInstancedWEBGL(
GLenum mode,
([AllowShared] Int32Array or sequence<GLsizei>) countsList, unsigned long long countsOffset,
GLenum type,
([AllowShared] Int32Array or sequence<GLsizei>) offsetsList, unsigned long long offsetsOffset,
([AllowShared] Int32Array or sequence<GLsizei>) instanceCountsList, unsigned long long instanceCountsOffset,
GLsizei drawcount);
};