WebIDLpedia

WebGLShaderPrecisionFormat interface

Definition

WebGL Specification defines WebGLShaderPrecisionFormat



[Exposed=(Window,Worker)]
interface WebGLShaderPrecisionFormat {
    readonly attribute GLint rangeMin;
    readonly attribute GLint rangeMax;
    readonly attribute GLint precision;
};

Methods and attributes that return objects implementing WebGLShaderPrecisionFormat

Referring IDL interfaces/dictionaries