Definition
Web Audio API 1.1 defines AudioParam
[Exposed=Window]
interface AudioParam {
attribute float value;
attribute AutomationRate automationRate;
readonly attribute float defaultValue;
readonly attribute float minValue;
readonly attribute float maxValue;
AudioParam setValueAtTime (float value, double startTime);
AudioParam linearRampToValueAtTime (float value, double endTime);
AudioParam exponentialRampToValueAtTime (float value, double endTime);
AudioParam setTargetAtTime (float target, double startTime, float timeConstant);
AudioParam setValueCurveAtTime (sequence<float> values,
double startTime,
double duration);
AudioParam cancelScheduledValues (double cancelTime);
AudioParam cancelAndHoldAtTime (double cancelTime);
};
Methods and attributes that return objects implementing AudioParam
AudioParam.setValueAtTime()
AudioParam.linearRampToValueAtTime()
AudioParam.exponentialRampToValueAtTime()
AudioParam.setTargetAtTime()
AudioParam.setValueCurveAtTime()
AudioParam.cancelScheduledValues()
AudioParam.cancelAndHoldAtTime()
AudioBufferSourceNode.playbackRate
AudioBufferSourceNode.detune
AudioListener.positionX
AudioListener.positionY
AudioListener.positionZ
AudioListener.forwardX
AudioListener.forwardY
AudioListener.forwardZ
AudioListener.upX
AudioListener.upY
AudioListener.upZ
BiquadFilterNode.frequency
BiquadFilterNode.detune
BiquadFilterNode.Q
BiquadFilterNode.gain
ConstantSourceNode.offset
DelayNode.delayTime
DynamicsCompressorNode.threshold
DynamicsCompressorNode.knee
DynamicsCompressorNode.ratio
DynamicsCompressorNode.attack
DynamicsCompressorNode.release
GainNode.gain
OscillatorNode.frequency
OscillatorNode.detune
PannerNode.positionX
PannerNode.positionY
PannerNode.positionZ
PannerNode.orientationX
PannerNode.orientationY
PannerNode.orientationZ
StereoPannerNode.pan