Definition
Geometry Interfaces Module Level 1 defines DOMMatrix
[Exposed=(Window,Worker),
Serializable,
LegacyWindowAlias=(SVGMatrix,WebKitCSSMatrix)]
interface DOMMatrix : DOMMatrixReadOnly {
constructor(optional (DOMString or sequence<unrestricted double>) init);
[NewObject] static DOMMatrix fromMatrix(optional DOMMatrixInit other = {});
[NewObject] static DOMMatrix fromFloat32Array(Float32Array array32);
[NewObject] static DOMMatrix fromFloat64Array(Float64Array array64);
// These attributes are simple aliases for certain elements of the 4x4 matrix
inherit attribute unrestricted double a;
inherit attribute unrestricted double b;
inherit attribute unrestricted double c;
inherit attribute unrestricted double d;
inherit attribute unrestricted double e;
inherit attribute unrestricted double f;
inherit attribute unrestricted double m11;
inherit attribute unrestricted double m12;
inherit attribute unrestricted double m13;
inherit attribute unrestricted double m14;
inherit attribute unrestricted double m21;
inherit attribute unrestricted double m22;
inherit attribute unrestricted double m23;
inherit attribute unrestricted double m24;
inherit attribute unrestricted double m31;
inherit attribute unrestricted double m32;
inherit attribute unrestricted double m33;
inherit attribute unrestricted double m34;
inherit attribute unrestricted double m41;
inherit attribute unrestricted double m42;
inherit attribute unrestricted double m43;
inherit attribute unrestricted double m44;
// Mutable transform methods
DOMMatrix multiplySelf(optional DOMMatrixInit other = {});
DOMMatrix preMultiplySelf(optional DOMMatrixInit other = {});
DOMMatrix translateSelf(optional unrestricted double tx = 0,
optional unrestricted double ty = 0,
optional unrestricted double tz = 0);
DOMMatrix scaleSelf(optional unrestricted double scaleX = 1,
optional unrestricted double scaleY,
optional unrestricted double scaleZ = 1,
optional unrestricted double originX = 0,
optional unrestricted double originY = 0,
optional unrestricted double originZ = 0);
DOMMatrix scale3dSelf(optional unrestricted double scale = 1,
optional unrestricted double originX = 0,
optional unrestricted double originY = 0,
optional unrestricted double originZ = 0);
DOMMatrix rotateSelf(optional unrestricted double rotX = 0,
optional unrestricted double rotY,
optional unrestricted double rotZ);
DOMMatrix rotateFromVectorSelf(optional unrestricted double x = 0,
optional unrestricted double y = 0);
DOMMatrix rotateAxisAngleSelf(optional unrestricted double x = 0,
optional unrestricted double y = 0,
optional unrestricted double z = 0,
optional unrestricted double angle = 0);
DOMMatrix skewXSelf(optional unrestricted double sx = 0);
DOMMatrix skewYSelf(optional unrestricted double sy = 0);
DOMMatrix invertSelf();
[Exposed=Window] DOMMatrix setMatrixValue(DOMString transformList);
};
Methods and attributes that return objects implementing DOMMatrix
DOMMatrix()CanvasTransform.getTransform()CSSTransformValue.toMatrix()CSSTransformComponent.toMatrix()CSSMatrixComponent.matrixDOMMatrixReadOnly.translate()DOMMatrixReadOnly.scale()DOMMatrixReadOnly.scaleNonUniform()DOMMatrixReadOnly.scale3d()DOMMatrixReadOnly.rotate()DOMMatrixReadOnly.rotateFromVector()DOMMatrixReadOnly.rotateAxisAngle()DOMMatrixReadOnly.skewX()DOMMatrixReadOnly.skewY()DOMMatrixReadOnly.multiply()DOMMatrixReadOnly.flipX()DOMMatrixReadOnly.flipY()DOMMatrixReadOnly.inverse()DOMMatrix.fromMatrix()DOMMatrix.fromFloat32Array()DOMMatrix.fromFloat64Array()DOMMatrix.multiplySelf()DOMMatrix.preMultiplySelf()DOMMatrix.translateSelf()DOMMatrix.scaleSelf()DOMMatrix.scale3dSelf()DOMMatrix.rotateSelf()DOMMatrix.rotateFromVectorSelf()DOMMatrix.rotateAxisAngleSelf()DOMMatrix.skewXSelf()DOMMatrix.skewYSelf()DOMMatrix.invertSelf()DOMMatrix.setMatrixValue()SVGGraphicsElement.getCTM()SVGGraphicsElement.getScreenCTM()SVGSVGElement.createSVGMatrix()SVGTransform.matrix
Referring IDL interfaces/dictionaries
Referring specifications
- HTML Standard refers to
DOMMatrix - CSS Typed OM Level 1 refers to
DOMMatrix - Orientation Sensor refers to
DOMMatrix - Scalable Vector Graphics (SVG) 2 refers to
DOMMatrix