Definition
WebSockets Standard defines WebSocket
[Exposed=(Window,Worker)]
interface WebSocket : EventTarget {
constructor(USVString url, optional (DOMString or sequence<DOMString>) protocols = []);
readonly attribute USVString url;
// ready state
const unsigned short CONNECTING = 0;
const unsigned short OPEN = 1;
const unsigned short CLOSING = 2;
const unsigned short CLOSED = 3;
readonly attribute unsigned short readyState;
readonly attribute unsigned long long bufferedAmount;
// networking
attribute EventHandler onopen;
attribute EventHandler onerror;
attribute EventHandler onclose;
readonly attribute DOMString extensions;
readonly attribute DOMString protocol;
undefined close(optional [Clamp] unsigned short code, optional USVString reason);
// messaging
attribute EventHandler onmessage;
attribute BinaryType binaryType;
undefined send((BufferSource or Blob or USVString) data);
};