WebIDLpedia

GPUDevice interface

Definition

WebGPU defines GPUDevice



[Exposed=(Window, Worker), SecureContext]
interface GPUDevice : EventTarget {
    [SameObject] readonly attribute GPUSupportedFeatures features;
    [SameObject] readonly attribute GPUSupportedLimits limits;

    [SameObject] readonly attribute GPUQueue queue;

    undefined destroy();

    GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
    GPUTexture createTexture(GPUTextureDescriptor descriptor);
    GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
    GPUExternalTexture importExternalTexture(GPUExternalTextureDescriptor descriptor);

    GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
    GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);
    GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);

    GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
    GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
    GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
    Promise<GPUComputePipeline> createComputePipelineAsync(GPUComputePipelineDescriptor descriptor);
    Promise<GPURenderPipeline> createRenderPipelineAsync(GPURenderPipelineDescriptor descriptor);

    GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
    GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);

    GPUQuerySet createQuerySet(GPUQuerySetDescriptor descriptor);
};
GPUDevice includes GPUObjectBase;

partial interface GPUDevice {
    readonly attribute Promise<GPUDeviceLostInfo> lost;
};

partial interface GPUDevice {
    undefined pushErrorScope(GPUErrorFilter filter);
    Promise<GPUError?> popErrorScope();
};

partial interface GPUDevice {
    [Exposed=(Window, Worker)]
    attribute EventHandler onuncapturederror;
};
Consolidated IDL (across mixin and partials)


[Exposed=(Window, Worker), SecureContext]
interface GPUDevice : EventTarget {
    [SameObject] readonly attribute GPUSupportedFeatures features;
    [SameObject] readonly attribute GPUSupportedLimits limits;

    [SameObject] readonly attribute GPUQueue queue;

    undefined destroy();

    GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
    GPUTexture createTexture(GPUTextureDescriptor descriptor);
    GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
    GPUExternalTexture importExternalTexture(GPUExternalTextureDescriptor descriptor);

    GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
    GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);
    GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);

    GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
    GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
    GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
    Promise<GPUComputePipeline> createComputePipelineAsync(GPUComputePipelineDescriptor descriptor);
    Promise<GPURenderPipeline> createRenderPipelineAsync(GPURenderPipelineDescriptor descriptor);

    GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
    GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);

    GPUQuerySet createQuerySet(GPUQuerySetDescriptor descriptor);
    readonly attribute Promise<GPUDeviceLostInfo> lost;
    undefined pushErrorScope(GPUErrorFilter filter);
    Promise<GPUError?> popErrorScope();
    [Exposed=(Window, Worker)]
    attribute EventHandler onuncapturederror;
    attribute USVString label;
};

Methods and attributes that return objects implementing GPUDevice

Referring IDL interfaces/dictionaries

Referring specifications