Definition
Gamepad defines GamepadEvent
[Exposed=Window]
interface GamepadEvent: Event {
constructor(DOMString type, GamepadEventInit eventInitDict);
[SameObject] readonly attribute Gamepad gamepad;
};
GamepadEvent
interfaceGamepad defines GamepadEvent
[Exposed=Window]
interface GamepadEvent: Event {
constructor(DOMString type, GamepadEventInit eventInitDict);
[SameObject] readonly attribute Gamepad gamepad;
};
GamepadEvent